How do add collinder to portal effect

I’m basically using the portal effect that was given in the sample projects but some users set out of the hider walls and then the effect brakes. I’m wondering how i could efficiently solve this but preventing them to pass those walls? Do I just add a collider and if so do I need to add it to each individual wall plane?

Apply the Physics Collider to each Wall individually rather than the entire group. That should fix it.

1 Like