World Tracking - Android/iPhone

I’ve been testing a portal effect on Android (Samsung S24+) and iPhone (iPhone 15 pro) and the stability of the tracking on the Android is really bad compared to the iPhone.

@GeorgeButler Do you have any idea why this would be? Surely the hardware for those two devices is comparable?

Hey Pete!

Could you land your changes, and share the project with the support workspace so I can test it with our test devices?

Sure I’ll send that over to support now

It is basically your template

I tested this on both an S24 and an iPhone 14 (regular), and the results look pretty typical. The only issue I noticed is that the FPS on the S24 is a bit low. Are you seeing something different?

iPhone:

S24:

I’m getting way more drift from my S24+ than the iPhone 15 pro tested in the same location than in your demos. Will share some demos tomorrow when I’m back in the office

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