Gaussian splat black background

Hi @GeorgeButler

I did some more testing today, and I still have some problem with a black background when creating a new project with Studio and using a camera type World/AR.

Here is how you can reproduce this problem:

  1. I’m cloning Studio: World Effects project
  2. I remove everything (ground + cactus) and only keep the camera/light elements
  3. I add a new empty object
  4. On this new empty object I add a new component Mesh > geometry > splat URL and I select my .spz file
  5. I build and connect a new device for testing

β†’ Here the result: video
β†’ Here the spz file I’m using: file

This file.spz is the same file I used in my experience I shared above The Secret Shrine.

This Secret Shrine experience is now working as expected but when creating a new project with a spz file, I still encounter the black background problem with a camera type World/AR.